Statistics show that mankind is on the weekly time spent online gaming has reached 3 billion hours. I believe many people will lament the fact that so much time is wasted, but Jane McGonigal is given the opposite argument: the time is not enough.
Jane McGonigal in the last month the United States held in California and other places "TED2010" meeting on a speech made to address the human face of hunger, poverty, weather changes, war and other pressing issues, the minimum time should be increased to the game " 21 billion hours per week. " His words caused the spot immediately all laughed, but I was not joking.
McGonigal is located in Silicon Valley in a non-profit organization "Institute for the Future" study the game. So far, she studied with the energy crisis as the theme of the game, Beijing Olympic Games have McDonald's promotion of her contribution.
McGonigal believes the game has endless possibilities. In order to allow the game to solve real problems, she clung to the "save the world" to work with the faith. She believes that games can communicate with others through the strengthening of trust between people and fetters.
Also, according to Carnegie Mellon University survey, the game industry in developed countries, young people spend an average of 21 games before the age of time for 10,000 hours. If the time to learn the ability to get to play, then the world will instantly increase the 500 million human resources.
But the reality of most people who play the game, all that real life is not the same as the game, full of despair and loss. McGonigal said the hard-won skills training in the game, how to apply real life to be the subject of future research.
By the way, 21 billion hours a week, if half of humanity to "1, 1 hour to" play the game, then you can achieve. "1, 1 hour," a famous celebrity Takahashi, reproduced here again.
